Expertise
Hard Surface Modelling
Texturing
Rigging
Animation
Storyboard
Camera Animation
Programming (Python and C#)
Education
Bachelor’s Degree
Digital Media and Virtual Production
Drexel University, Philadelphia, PA
2023 – 2028 (expected)
GPA 3.88
Awards
Dean’s list honors
Westphal College of Media Arts and Design
2024 (for 3 consecutive terms)
Westphal portfolio scholarship
Westphal College of Media Arts and Design
2023
presidential scholarship
Drexel University
2023
Memberships
Treasurer
Drexel SIGGRAPH
2025-26
Video editor
Drexel Gaming Association
2024 – present
Career Summary
A 3D artist and animator with hands-on experience in game and simulation projects. Skilled in Maya, Unity, and storytelling-driven design. Seeking fall internship opportunities in 3D production and animation.
Professional Expertise
3D Artist – JAN 2025 – Present
Mandible Studio
Collaborated with a small team to develop independent video game projects from concept to prototype
Contributed to core game ideation, narrative themes, and overall creative direction
Created visual effects and materials for 3D assets
Modeled characters, creatures, and props using Maya, Photoshop and Substance Painter
Simulation developer – OCT 2024 – MAR 2025
DeepBrook Software LLC
Developed key features for Cerebrum, a medical simulation system used for virtual nurse training
Implemented responsive deformers to enhance realism of beds and pillows during character interaction
Integrated an existing character customization system, enabling clients to create unique, scenario-specific avatars with a user-friendly interface
Developed an Addressable Asset System to dynamically load assets from cloud storage, improving performance and modularity within the simulation environment
Video editor – OCT 2021 – JUL 2023
Samin Rahman
Edited all long and short form content for high-growth content creator with hundreds of thousands of followers and millions of views across platforms
Produced mass short-form informative videos for a startup app that reached over 20,000 active users in its first month
Created Facebook-optimized promotional videos that supported ad campaigns and user acquisition
Collaborated directly with the creator on content strategy and post-production to align with platform trends and audience engagement
Programs Used
Autodesk MAYA
Unreal Engine
Premiere Pro
Substance Painter
Unity
Photoshop
ZBrush
After Effects